If you thought Tetris was difficult, try playing Suika Game 2. You don't stack bricks, but rather round, bouncy fruits that are always ready to roll away.
The task sounds simple: drop the fruit into the box and combine them. But when the box gets crowded, and giant watermelons start squeezing each other, can you create the King Watermelon before everything spills out?
Suika Game 2 is designed to be minimalist so that anyone can play immediately, but precise control is key to winning.
Move the mouse left or right to select the drop position. Click the left mouse button to drop the fruit.
Touch the screen with your finger and slide horizontally to the desired position. Lift your finger off the screen for the fruit to fall.
The golden rule of Suika Game is simple: two identical fruits that touch each other will transform into the next larger fruit. This process repeats until you create the largest fruit, the Watermelon.
Suika Game 2 has no time limit, but it does have a space limit. On top of the glass box, there is a dashed line. The game is over right away if the fruits get too high and spill over this line.
The feeling of dropping a tiny cherry, triggering a chain reaction that explodes the screen and creates a giant watermelon, is incredibly satisfying.
The unpredictable physics of the round fruits means they will roll. You drop it on the left, and it might roll to the right. This chaos creates hilarious situations.
This isn't luck. Calculate each fruit's drop place, bounce, and size to score high.
Are you ready to become a master of Suika Game 2?